Pay per use. Nothing else.

No subscriptions, no monthly fees. You only pay for the models you generate — in USDC, over x402.

Pay as you goin USDC · via x402 · no subscription

Only pay for what you generate.

No monthly fee, no minimum, no account required. Start free and pay per model.

Textured model

4K PBR materials, game-ready

$0.40

Untextured model

clean geometry only

$0.20

Batch / folder

per model in the set

$0.40

AI chat message

planning & edits, no model

$0.02
Start free

First 5 models are on us. Commercial license included.

Agents & API

Same per-model rates over x402 — your AI agents can call MeshPilot and pay in USDC autonomously. MCP server + REST API.

Read API docs

FAQ

Is there a subscription?

No. MeshPilot is pay-per-use — you only pay for the models you generate, in USDC over x402 on Base. A textured model is $0.40, untextured is $0.20.

Do I have to pre-pay?

No. You can pay per generation as you go, or top up credits once (with a bonus on bigger packs). Credits never expire and there's nothing recurring.

Can my own AI agent use it?

Yes. MeshPilot is an x402 endpoint with an MCP server and REST API, so your agents can generate assets and pay autonomously.

Do I own what I make?

Yes — paid generations include a full commercial license to your models. Your first 5 free models are for personal use.

What formats can I export?

GLB, OBJ, STL, PLY and USDZ — ready for Unity, Unreal, Blender, the web, and 3D printers like Bambu Lab.